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Nba 2k16 charlotte hornets roster2/3/2024 Inside the ZIP file that you downloaded ("NBA_JAM_On_Fire_Edition_2023_v1.0_by_johnz1.zip"), go into the "Installation Files" folder and install both of the PKG files ("NBA_JAM_On_Fire_Edition_2023_v1.0_by_johnz1-Part_1.pkg" and "NBA_JAM_On_Fire_Edition_2023_v1.0_by_johnz1-Part_2.pkg").Ĥ. In RPCS3, click the "File" menu and select "Install Packages/Raps/Edats"ģ. Install RPCS3 using the quickstart instructions here: Ģ. NBA JAM OFE 2023 won't read the save game and roster update files from NBA JAM OFE.ġ. Because of this, it can be installed without conflicting with the stock NBA JAM OFE or NBA JAM: Legends On Fire Edition. It has been changed from "NPUB30558" to "NPUB02023". The game runs flawlessly and can look very good when you up the internal resolution ("Resolution Scale"). This mod is playable on PS3 emulators and jailbroken PlayStation's. Legally (and ethically), you must own the original NBA JAM: On Fire Edition in order to play this game. ![]() The Beastie Boys images in the menu for the final Road Trip matchup haven't been replaced yet. Some arenas don't have the right team logos in the video panel. The New Orleans Pelicans are called the "New Orleans Hornets" and the Charlotte Hornets are called the "Charlotte Bobcats". However, the announcer usually doesn't say the player's first name, so I think using the substitute "SpeechID" is worth it. For example, you'll hear Anthony Davis referred to as "Baron Davis". Some new players use the same "SpeechID" as stock players that have the same last name. skinny, average, or muscular) aren't accurate. The 9 teams that haven't been created exist as Road Trip opponents, using replacement heads. I just haven't gotten around to making their heads, and the replacement ones are good enough for me. Two players (Kristaps Porzingis and Nikola Vucevic) use replacement heads from NBA JAM: On Fire Edition. There may be more releases of this project with more teams and players, but asking for this won't make it happen any faster. I simply haven't been able to make every player or team. The answer is always the same: player heads and uniforms take a long time to create. Please don't request that I add these teams. Points were given or taken away for players who are especially clutch or not clutch. CTH is mostly used as an "overall" rating. How good their ratings are is usually based on how good they were overall in real life. Players are generally good at what they are good at in real life. Ratings weren't directly derived from player stats. This game isn't a sim, and neither are the player ratings. Consider an 8 3PT to be a 10, a 7 to be a 8 or 9, a 6 to be a 7, and so on. Because of this, the 3PT rating has been shifted down so that the maximum rating is 8 instead of 10. Exclusively taking 3's is the most viable strategy for winning. With the stock ratings, the game tends to become a 3 point shootout because, with a good shooting release, you can expect nearly every 3 pointer to go in. 3PT, SPD, STL, and DRB have been lowered to balance the game. Ratings have been adjusted for 4-player gameplay. Replaced "Big Head Mode" with "USA Ball" as the default unlocked privilege ![]() Brick ("Miss 3-pointers in Road Trip or Arena") Moneybags ("Buy items in the Jam Store") ![]() Some impossible (or silly) achievements are automatically completed by default. ![]() The only hidden team is the final Road Trip opponent, and they are exclusive to Road Trip mode. All team logos have been recreated in a new visual style To the fans of the Hornets, Pistons, Rockets, and Spurs: I'm sorry your team currently sucks. To the fans of the Knicks, Thunder, Raptors, Pacers, and Magic: I'm sorry I didn't have time to add your team yet This mod is playable on the RPCS3 emulator and jailbroken PlayStation 3. New teams, logos, player heads, player bodies, uniforms, arenas, headshots, shoes, loading screen photos, crowd signs, and more. 21 teams have been updated for the 2022-23 season. NBA JAM: On Fire Edition 2023 is a roster update mod of NBA JAM: On Fire Edition for PlayStation 3.
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